All of our attacks do have at least one Colorless Energy as a requirement, so we can safely play Capture Energy without affecting our attack consistency
I would suggest running at least 3 cards for protection in that case so that they wont reach an unaffordable mana cost from removal(s)
Even then, 46 cards is still a minute number in any TCG, automatically making it one of the rarest Yu-Gi-Oh
I guess it's fine for mid to late-game to recycle a Shaddoll Fusion monsters, but games rarely last that long nowadays, and cannot think of situations where you would prefer to Set this instead of Ariel to Summon a Shaddoll Fusion monster instead, or Beast for a card draw
Fake cards are great for improving your game, building new decks, and testing out new mechanics and strategies in the game
Eyeballing this, Im going to look at Greed, Fervor, Spellbook and Memory Lapse